![]() ![]() Also, the girl is so drunk she probably can’t remember anyway. Since most Korean guys wouldn’t keep seeing a girl who bangs them on the first night, the lying doesn’t much matter. A guy here could be in the midst of being blown out and then if he hands the girl a card that says Samsung on it, things will flip super hard and he’ll have an easy time to get the girl.Īmong Korean “pickup artists”, it’s not uncommon to lie, about where they went to school (Seoul National University) or where they work (Samsung) and what car they drive (Mercedes) to get the lay. They loved to party and they rolled with Korean guys, and had status because of their work situation. Both were American guys in their mid/late 20s and one worked for Google and the other worked for Groupon. ![]() I know two guys who had it super easy in Korea. And when I say that, I mean that the bonus you get over the average guy for being attractive is so huge that an average guy will have to put in time and suffer flakes to pull a 7 (by Korean guy standards), while a good looking guy can have that girl call him up when she’s drunk to suggest they hit a love motel together. Looks (including fashion) and status carry you a lot further here than in Japan, China, Hong Kong, and Taiwan. And while you’ll have to hustle, consistently getting Korean girls is very doable. I’ve been teaching boot camps in South Korea since 2007 and while there is no doubt that Korean girls are hard, there are a lot of factors at play in Seoul that determine how easy or difficult it will be for any individual guy in any particular situation. ![]()
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![]() ![]() ![]() Never ones to shy away from an opportunity, the team members soon found themselves showing the game to Barker at his wooden kitchen table. ![]() Through a friend, Horton was able to schedule a one-hour meeting with acclaimed author Clive Barker at his sprawling Beverly Hills mansion. Things seemed to be going along as scheduled, when one day lead artist Brian Horton gave the team an opportunity it couldn't pass up. While mentioning two of the biggest action games of the '90s in one breath is always a surefire way to elicit excitement, the team thought it was on the right track to building a hit because this time it was using the stable Unreal engine and concentrating on the content instead of the technology. "What we really wanted to do was build a game that was Resident Evil meets Half-Life," says Siefert. The tale had all the makings of a gothic fable, complete with four dead siblings trying to come back and claim their only surviving brother. The first stab at bringing the world of Undying to life came in the form of an imposing bald-headed hero, Count Magnus Wolfram, a master of the occult who travels to Ireland in the 1920s to rid a haunted manor of its supernatural inhabitants. "To us a horror game is having action but also having a story around that action," says Bell. While the team was still a skeleton crew, Bell and Siefert knew they were going to need to develop a story to tie together the horror elements. Though the team didn't even have the license for the Unreal engine at that point, Spielberg liked what he saw and immediately gave the green light. Over the process of a few weeks leading up to the meeting, five employees taught themselves the Unreal Editor and built levels that demonstrated things such as "spooky chairs that would fly at you inside of a manor," according to Siefert. Click for full size imageīefore long, Siefert and Bell were sitting in the conference room at Dreamworks showing Spielberg a demo for a game called Undying. For Bell and Siefert, this was exactly the clean slate they needed. No doubt aware that Dreamworks was coming out with Jan DeBont's The Haunting that summer, Spielberg wanted the team to build the Resident Evil of first-person shooters. Luckily for these two, Steven Spielberg came to them with an idea: Let's do a first-person horror game. Dreamworks Interactive's Trespasser ended up proving that even fancy physics can't make up for deficient gameplay, so when Bell and Siefert were given the chance to move on to a new project in January 1999, they vowed to make gameplay the foundation of the design. In fact, ask Brady about the last game he worked on, and his response comes with a built-in apology: "Trespasser, but don't blame me for it," he says with a wince. Just off the 405 freeway on the west side of Los Angeles, game designer Dell Siefert and producer Brady Bell are two likeable guys who fall into the latter category. While some game designers are lucky enough to have worked on a successful game in their careers, many more developers still find that first hit elusive. ![]() ![]() ![]() ![]() "Default mode" set in crossfire mode in game profile Improved scaling, occasional minor microstutter (1080p) The game may crash frequently when using Mantle and Crossfire at the same time, no issues using DirectX rendererįan continuation is called Skylords Rebornĭecent scaling, rare constant stutter once every 2 or 3 minutes with Enhanced Sync(Enhanced Sync MUST be enabled)ĭon't remember which profile, 1 of the 3 basic ones, Enhanced Sync MUST be turned ON otherwise the game will be unplayable and will stutter on every movement of the cursor, drivers most likely 19.12.1ĭX11: Decent Scaling, Heavy Artifacts, or severe negative scaling.ĭX11: AFR Compatible results in decent fps with terrible scaling.Īll other modes result in heavy negative scaling (~9 fps with 2x RX 580 8GB)ĭecent scaling gets offset by terrible stutter and microstutter NOTE: this game is very heavily CPU-dependent by means of IPC and multi-core performance. TAA +post processing above medium cause crossfire issues. Using AFR mode for Crossfire and capping framerate to monitor's refresh rate can smooth out performance.ĭX12 mGPU is unplayable in MP, but exhibits excellent scaling in single player with occasional stutter Tested with RX480's, able to achieve over 1p in some parts. Game is very CPU intensive, Low render distance caused by the engine, fixed in Win 10 *Rather noticeable graphical bugs and glitches present on DX12 mode, not exclusive to multi GPUĬPU bound on multi-GPU mode, negligible microstutter Game stayed CPU bound regardless of settings, performance improvement was minor. Improves framerate, no noticeable microstutter Tested with two RX470 at 1920*1080.Create a profile and select 1X1 Optimized mode, I get average 144 FPS With all settings at low or off, except for the view distance at max. You may experienced sunlight flickering with Sun shadow overage on, Sun shadow detail on, Volumetric lighting on, Dynamic spot shadows on. Works great with TSAA Off ,1X1 Optimized mode on. If some still exists, try lowering reflection detail. Create a profile and select AFR friendly mode, also activate V-SYNC, it gets rid of some flickering. Use "optimize 1X1" CROSSFIREX option, NEVER USE VSYNC IN GAME OPTIONS, maybe not use anti aliasing in game.Įngine suffers from heavy aliasing, saw-toothing and shimmering issues. This list is not affiliated with AMD in any way. Your experience may not match what is being described in this list. This list is based entirely on anecdotal subjective experiences by anonymous users and is a work in progress. If you see an error, delete or correct it Comments that lack information specifically about the driver version will not be edited on the page. ![]() Test extensively, Crossfire may cause crashes or other issues that may not show itself in a few minutes of game play. Use an empirical testing method to judge scaling. Always ensure both of your cards are doing work before adding an entry to this list. If available, turn OFF Temporal Anti Aliasing as it may cause poor frame timings. Make sure you're using exclusive full screen if available. Grand list of games with their known degree of Crossfire support. ![]() ![]() The fastest way to unlock characters in Super Smash Bros Ultimate There are multiple ways to unlock characters in Super Smash Bros Ultimate - some easier and more reliable than others.Īpart from World of Light, the way you'll encounter new characters is the same - you have to beat them in combat, with them challenging you to a match. We also have some Super Smash Bros Ultimate tips if you want to brush up on the essentials, plus everything we know about Super Smash Bros Ultimate DLC. The heavy fighter has been considered the worst in previous tier lists so this isn't too much of a surprise.When you have them all, our Super Smash Bros Ultimate Tier List can help you decide who to play as. The worst fighter in the game has now been awarded to Bowser. Kirby continues to be one of the worst fighters in Melee despite being one of the most powerful beings in the entire universe. But it's still fun to see competitive players discover Pichu's potential. Pikachu is in 9th, making this electric Pokemon a much safer choice. The Pokemon was allegedly designed to be a joke in Melee but he's since moved up to 22nd place. It's important to keep in mind, however, that he has below-average grab range.ĭ-Tier is nothing to write home about, but it is funny to see Pichu moving up on the tier list. Donkey Kong's throws have low knockback and low ending lag, which means he can use them to start a variety of great combos. Him and all the other fighters in C-Tier have basically stayed in the same spot except Donkey Kong.ĭK has proven himself a skilled fighter due to his throwing abilities. He has the strongest meteor smash in the game with his down aerial. He is extremely powerful, has good reach, and pretty clutch aerials. ![]() Ganondorf's 14th place in Melee is his best placement in Super Smash Bros' entire series. ![]() Eddy Mexico has been competing in a lot of online tournaments, helping Luigi prove his worth in Melee's competitive scene. Jigglypuff is Peach's worst matchup, so the princess has been knocked down.Įduardo "Eddy Mexico" Rincon is a talented Luigi player that has most likely helped the character climb up the tier list. Peach has moved down on the tier list due to Jigglypuff's rise in the competitive scene. Justin "Wizzrobe" Hallett is one of the best Falcons in the world, so check out his gameplay for some pointers on how to master this fighter. His knee smash is one of the best aerials in the game thanks to the incredible knockback it delivers. She also has fast aerials, high jumps, and crazy good edgeguarding.Ĭaptain Falcon has impressive KO power. With excellent combos and the ability to chain throw on lower-tier fighters, Shiek is a tricky fighter to get the upper hand against. Melee players aren't surprised to see Shiek so high up on the list. Some even wonder if Marth is the best fighter in the game, although it seems the pros have spoken and Fox is still on top for now. This is due to Marth and Jigglypuff moving up on the list. Don't "rest" on Jigglypuff.įalco is now at the bottom of S-tier. This has moved Jigglypuff up to the third-place spot on the tier list. And Hungrybox almost exclusively plays Jigglypuff. Juan "Hungrybox" Debiedma has become the top Melee player in the world in recent years. ![]() ![]() ![]() This application is used by individuals to carry out tasks, run and process business data. Download SPSS 26 Full Version Windows is a very popular and most widely used application for processing complex statistical data.
![]() ![]() 2 Some, but not all, Office add-ins are available. Word Application featuresīrowse and start from professionally designed templatesġ These render in the viewer, but you cannot create or edit them in Office for the web. To edit a document in the desktop app, you need an Office desktop suite license, such as an Microsoft 365 Apps for enterprise subscription or an installed version of Office Professional Plus 2010. To edit a document in Office for the web (edit mode), you need a suite license, such as Office 365 Enterprise E1. When you open an Office document, either as an Outlook email attachment or from a SharePoint document library, the document will launch in Office for the web and will be read-only. You might discover that some people in your organization need the advanced charting capability of the Excel desktop app while others only need to view and lightly edit Word documents and PowerPoint presentations with Office for the web. Use the tables to discover what features are available in Office for the web, and then select the feature name to read a brief description about how that feature works. Need help with figuring out which Office solution best fits your organization? The following tables compare Office for the web feature capabilities to feature-rich Microsoft Office desktop apps. Feature availability across Office for the web plans Available plansįor detailed plan information on subscriptions that enable users for Office for the Web, see the full subscription comparison table. ![]() Microsoft 365 customers with Word, Excel, OneNote, or PowerPoint can view, create, and edit files on the go. ![]() Office for the web makes it easier to work and share Office files from anywhere with an internet connection, from almost any device. Office for the web (formerly Office Web Apps) opens Word, Excel, OneNote, and PowerPoint documents in your web browser. ![]() ![]() ![]()
![]() ![]() The "apiKey" property is the one that will be used to issue requests against Split CloudĪlternatively, if the Synchronizer is used only in proxy mode (not Redis), the "auth" section and "sdkAPIKeys" is used to allow setting custom apikeys for internal use, which allows the SDK to use the internal custom api key. In a JSON file that Synchronizer uses for configuration. ![]() Solutionįirst verify the API Key used by Synchronizer is correct, Synchronizer API Key must be "SDK" type, the API Keys are viewed from the "Admin" page under "API Keys" section: Which caused the Synchronizer inability to find to the Organization in the Split cloud. The Error is due to incorrect Split API Key passed to the Synchronizer. "POST method: Status Code: 404 - 404 Not Found" ![]() After starting Split Synchronizer process (version 1.6.0 and above), Synchronizer debug log and Synchronizer admin dashboard show the error below on all its network Post calls: ![]() ![]() Tension screw adjustments allow for a custom fit to your revolver.Ĭonstructed of premium saddle leather, the DAO fits belts up to 1 3/4″. The retention strap has a large polymer tab to aid in snapping and unsnapping with a gloved hand. The holster employs a retention strap for simplicity and security in the brush. The Rhino is the most innovative development in revolver technology in decades, if not since the creation of the revolver itself. The DAO™ can be worn strong side or crossdraw at the user’s discretion. If you want quiet, if you want beauty if you want to stay true the revolvers roots a leather holster is your first choice. Thoughts on the Chiappa Rhino in a 6 configuration as a competition pistol. ![]() Drawing your gun from a kydex holster announces your presence. ![]() The aroma the fit and finish of leather holsters connect you back to the handgun’s early history, it’s tradition. The top grade gun leather used in the Galco holsters from Speed Beez is beautiful yes it even smells great too like a new pair of boots. From the revolvers beginning leather was the first choice. ![]() The number one reason why leather holsters is your best carry choice! The massive advantage of leather for the cancel carry and the hunter is stealth because if you can unholster and holster and your gun in silence. ![]() ![]() It proceeded to place second, sixth, 17th and 18th on Media Control's rankings over the subsequent four months, respectively. The committee noted that, despite the game's "exceedingly sensitive" subject matter, Sudden Strike had become an "absolute hit". The Verband der Unterhaltungssoftware Deutschland (VUD) presented it with a "Gold" award at the end of that month, indicating sales of at least 100,000 units across Germany, Austria and Switzerland. In the German market, Sudden Strike debuted at #1 on Media Control's sales chart for September 2000. The add-on also includes 5 new single player individual scenarios. dispel enemy attacks or to simply take over a designated airfield in the east and so on. As with the earlier Sudden Strike original campaigns, the briefings do not explain the historical setting of the campaign, thus only issuing standardized orders to the player to e.g. The Soviet campaign involves a large armored division counter-attack on Russian soil and the storming of the Wehrmacht-controlled airfields. The British campaign deals with the defense of an unnamed seaport from German attacks, whereas the American campaign probably takes place in France during the autumn season as the foliage on the vegetation suggest. ![]() ![]() The German campaign puts the player into the winter setting of Russian hinterlands with limited troops and reinforcements available, thus relying on use of captured Soviet artillery as well as equipment. The supply trucks would still be needed to repair damages inflicted on these artillery units, however. The supply system has also been tweaked with artillery crews automatically resupplying themselves with ammo crates nearby instead of relying on supply trucks to do the job. Other units which are added into the add-on includes, but not limited to the Universal Carrier for the British the BR-5 artillery, 160mm grenade launcher for the Soviet forces and more. The add-on includes 4 inter-linked scenarios for each of the campaigns for the Germans, the American, the British and the Soviets. The expansion also polished the game engine, balanced the damage of certain units, and added a map and scenario editor. New terrains are also provided: a desert terrain for the British missions in Tobruk and Tripoli and snow terrains for Soviet missions. Sudden Strike Forever was an official add-on to Sudden Strike which introduces many more historically correct units and equipment, such as the upgraded Soviet T-34 tank (1944 version). Damage evaluation is also realistic tanks or other vehicles that take too much damage are rendered immobile unless repairs are made. ![]() Units can also hold their fire, providing much-needed reconnaissance. The game allows units to garrison a building for a stronger firing position, especially valuable for anti-tank infantry. Sudden Strike utilizes accurate in-game physics with houses and buildings obstructing units' view, line-of-sight and firing range whereas clumps of trees can provide cover to reduce the damage of tank ordnance. The battles are presented in an isometric perspective with line-of-sight occlusions and practical cover. The main story features three campaigns ( Soviets, Germans, and Allied forces). ![]() |
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